PS2 - Arc: Twilight of the Spirits (PAL) factory sealed
Factory sealed game for the Sony PlayStation 2 game console.
Available in-game languages are English, German, French, Spanish and Italian. Cover insert text is English.
Factory sealed. Seal is still intact, very light shelf wear. Please refer to pictures for details of condition and contents.
Genre: 3D tactical role-playing
Number of players: 1
Product code SCES 51910
Arc the Lad: Twilight of the Spirits (Known as Arc the Lad: Seirei no Tasogare "アークザラッド 精霊の黄昏" in Japan, and Arc: Twilight of the Spirits in Europe) is a 2003 tactical role-playing video game developed by Cattle Call and published by Sony Computer Entertainment. It is the sixth game released in the Arc the Lad series, and the first game in the series released for the PlayStation 2 and made in 3D. The game was re-released in Japan as a premium box set. The game was also produced by certain members of Zener Works Inc, developers of Okage: Shadow King. It was followed up with a sequel in 2005, Arc the Lad: End of Darkness.
Taking place 1,000 years after Arc the Lad III, Twilight of the Spirits follows two races, human and Deimos (Mazoku (魔族, Demon clan) in the Japanese version), who are historically known for hating one another for reasons including displacement and human use of Spirit Stones to power machinery. The game follows an intersecting story between two human and Deimos hybrid brothers named Kharg and Darc, who attempt to locate the five Great Spirit Stones for their own ambitions while coming into crossfire with the Dilzweld Army, who plan to use the stones to take over the world.
Arc the Lad: Twilight of the Spirits has the player going through the game as Kharg and Darc, playing through their individual stories back to back. As the story is intersecting, some of the locations are visited with both characters. Like many conventional RPGs, the player goes from town to town, traversing the world map to specific areas, and getting into battles along the way. Since there is five continents in the game, Kharg or Darc can either use the Big Owl ship or the Pyron monster respectively to travel to different continents.
Combat is similar to the first three Arc the Lad games, using a tactical format. However, unlike the PS1 games, Twilight of the Spirits uses a circular based movement system rather than grid like movement. There is no magic points, rather the game uses the "Spirit Stone' items for magic and special attacks, which can be bought in stores, or picked up from fallen enemies or from boxes and other scenery. During combat, players can check character stats and equip items in battle. By pressing R1, the player can see the range of their attack, which can allow them to attack multiple enemies if lined up, as well as allowing them to attack on any side of an enemy.
After enemies are killed, XP is given, along with SP, which allows characters to obtain new special moves or magic. The more a player obtains, they can rank up which opens up new abilities. There are fourteen playable characters in the game, two temporary, and two secret. The player can use up to six characters in combat, the max in Kharg and Darc's party until their eventual joint partnership at the end of the game. Some fights however, will have characters using only one character.