Famicom - Ikari (NTSC-J) cart
Famicom - Ikari (NTSC-J) cart
Used game for the Nintendo Famicom game console.
Japanese import. Will not play on non-Japanese systems without a converter.
Outside of Japan this game was released as Ikari Warriors.
In-game language is English.
Cartridge only. Tested, works. In good condition. Please refer to pictures for details of condition and contents.
Genre: top-down shoot-'em up
Number of players: 1-2 (simultaneous)
Product code KAC-IC
Ikari Warriors is a vertically scrolling, run & gun shoot 'em up arcade game developed by SNK, published in North America and Europe by Tradewest, and released in 1986. Originally titled Ikari (怒, "Fury") in Japan, Ikari Warriors was SNK's first major breakthrough US release. The game was released at the time when there were many Commando clones on the market. What distinguished Ikari Warriors were rotary joysticks and a two-player mode.
The player characters in Ikari Warriors are Colonel Ralf and Second Lieutenant Clark of the later King of Fighters series (known outside Japan as Paul and Vince in the Ikari series) battling through hordes of enemies. According to designer Keiko Iju, the game was inspired by the popular Rambo films and takes its name from the Japanese title of Rambo: First Blood Part II (Rambo: Ikari no Dasshutsu or "The Furious Escape"). Ralf and Clark also make an appearance as playable characters in Metal Slug 6 and Metal Slug 7, as well as the King of Fighters series. Ralf and Clark were also featured as cameos in Super Smash Bros. Ultimate as background characters in the King Of Fighters Stadium stage as well as the both of them sharing a Spirit.
The player takes the role of commando-like warriors named Ralf (red) and Clark (blue), who must try to reach the village of Ikari. Enemy units attempting to kill the player include tanks, enemy soldiers and helicopters. A number of power-ups along the way help the player achieve victory.
Players must proceed from the bottom of the screen upwards, towards the village of Ikari. Trying to prevent them from reaching the village are enemy soldiers and other units. Along the way, players may commandeer enemy tanks and helicopters (NES version) to help fight their way through the enemy personnel. The tanks are immune to enemy bullets, but have a limited supply of fuel and will sustain damage when it runs out or the tank is caught in an explosion, taking the player with it unless he can exit the tank and get clear before it blows up. The helicopters have two different weapons, a spread gun and a cannon, and may fly over water.
Rotating the joystick changes the direction the character faced independent of the direction the character was moving, as controlled by pushing the joystick. This gives the player freedom to attack or walk in eight different directions. No shot is fired from directly in front of the player; the warrior uses the machine gun in his right hand, and throws grenades with his left. If a player character takes too long moving up screen, the computer starts using "call for fire". A red spot appears below him; this is tracking fire to speed up the game.