Home » Neo Geo CD - Shin Samurai Spirits: Haohmaru Jigokuhen (NTSC-J, region free) factory sealed

Neo Geo CD - Shin Samurai Spirits: Haohmaru Jigokuhen (NTSC-J, region free) factory sealed


Neo Geo CD - Shin Samurai Spirits: Haohmaru Jigokuhen (NTSC-J, region free) factory sealed


Factory sealed game for the Neo Geo CD game console. 

Japanese import. Plays on any NeoGeo CD console worldwide. 

Outside of Japan this game was released as Samurai Shodown II.

Available in-game languages are English, Spanish and Japanese. Instruction booklet and back inlay text are Japanese. 

Still sealed. Some shelf wear. Please refer to pictures for details of condition and contents


Genre: 2D fighting 
Number of players: 1-2 (simultaneous) 

JAN 4964808500680 

Product code NGCD-063 

Samurai Shodown II (真 SAMURAI SPIRITS 覇王丸地獄変 Shin Samurai Spirits Haōmaru Jigokuhen, lit. "True Samurai Spirits - Haohmaru's Portrait of Hell"), is a 1994 fighting game released as a second entry in SNK's Samurai Shodown series.
Following up on the extremely enthusiastic fan reception of the first Samurai Shodown game, SNK rebuilt the sequel from the ground up, including almost all of its predecessor's cast, adding several new characters, and refining the overall gameplay with more responsive control, more moves (particularly the use of the POW meter as a super special move meter; these moves not only cause severe damage to the opponents but also break their weapons, forcing them to fight unarmed for a short interval before a replacement weapon is issued), and a substantial number of Easter eggs.

The overall gameplay was expanded to include several movement options, such as being able to roll forward and backward, ducking to avoid high attacks, or doing small hops to avoid low strikes. This game was also the first game to incorporate an offensive blocking technique or "parry", via a command issued at the last second, a player would be able to deflect the incoming attack and leave their adversary open to attack by a split second. Such a technique was later also used in Namco's Weaponlord and later popularized by Capcom's Street Fighter III. There are also cameo appearances from other SNK characters, a hidden boss who would occasionally come out to challenge players, and several other treats for fans to uncover.

Samurai Shodown II was originally released for the Neo Geo arcades and home consoles in 1994. In spite of its considerable popularity, the game went for several years without being released on any other system,[1] except a 1996 port of the Neo Geo CD version for Windows-based PCs only in Japan.[2] It was ported to the PlayStation, in the form of the Samurai Spirits Kenkaku Shinan Pack (which combines the first two games into one package, and was also only released in Japan.

However, an Xbox Live Arcade port and a PlayStation 2/Wii anthology containing every Samurai Shodown game were announced at the Tokyo Game Show 2007.[3] It was released on Xbox 360 on September 10, 2008, and on the Wii's Virtual Console in Europe on August 8, 2008 and in North America on August 25, 2008, at a cost of 900 Wii Points.[4] On December 18, 2012, SNK Playmore released the game on the onboard memory of the Neo Geo X portable console. It was also ported for iOS and Android platforms and released on iOS App Store and Google Play in June 2013.

As with the original Samurai Shodown, the Neo Geo AES version censors all blood in the game. However, Samurai Shodown II also includes a "blood code" to enable all blood; SNK provided this code to gaming magazines for publication and to those who called their customer service department.
Source: Wikipedia