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Xbox - Dead or Alive: Xtreme Beach Volleyball (PAL)

€12.50

Xbox - Dead or Alive: Xtreme Beach Volleyball (PAL)

€12.50

Used game for the Microsoft Xbox game console. 

PAL version. 
Available in-game languages are English, German, French, Spanish, Italian. Instruction booklet and cover insert text are English.
Tested, works. Disc integrity has been tested with special software and proved to be 100% error free. In very good condition. Cover insert has a sticker on the barcode. Please refer to pictures for details of condition and contents. 

Genre: arcade volleyball 
Number of players: 1-2 (simultaneous) 

EAN 805529151932 

Product code M98-00006

Dead or Alive Xtreme Beach Volleyball (Japanese: デッドオアアライブエクストリームビーチバレーボール, Hepburn: Deddo Oa Araibu Ekusutorīmu Bīchi Barēbōru, abbreviated as DOAX) is a beach volleyball game by Tecmo released in 2003 exclusively for the Xbox. The game was a departure from the rest of the Dead or Alive series which otherwise consisted of fighting games. It also marked the first game in the series to have a Mature rating from the Entertainment Software Rating Board.

The game is set immediately after the tournament in Dead or Alive 3 ended. Gameplay revolves around the women of the DOA series playing various mini-games in the many locations of Zack Island, a reclusive private resort on an island owned by Zack, the only male character from the series to appear anywhere in the game. This installment features no fighting engine, instead being much like a simulation game that encourages the player to establish relationships with the AI of characters, and eventually make a two-person team to compete in volleyball competitions. Currency earned from completing mini-games and gambling in the island's casino allows the player to purchase hundreds of different swimsuits to wear in the game.

Its sequel, Dead or Alive Xtreme 2, was released on November 13, 2006, exclusively for the Xbox 360. The next sequel, Dead or Alive Xtreme 3, was released on March 24, 2016 in Asian countries exclusively for Sony's video game consoles, PlayStation 4 and PlayStation Vita.

Gameplay
In the main story mode, players select a woman to play as for the duration of their two-week period. Since the volleyball matches in the game are always two on two, the player automatically begins with a partner. Each day, players can select one activity in the morning, one in the afternoon, and one in the evening. While players do have an opportunity to simply relax during these time periods, they are generally used to either court new partners, or to challenge existing partnerships to a game of volleyball. Winning a match provides money which can be used to buy swimsuits and accessories, either for oneself, or as gifts to bestow upon the other women. Alternatively, players can also earn money through gambling at a casino located on the island.

Playing volleyball is done primarily through the use of two buttons, one designated for spiking and blocking, and the other for receiving or setting. As many of the actions happen automatically (e.g., jumping up to spike the ball), the game forces the player to focus on timing; a poorly timed press of a button results in a weak hit or a smash into the net. While it is possible to manually direct one's partner towards or away from the net, she will generally move to cover whichever area the player has left empty. The game is one of the few to make use of the analog sensitivity of the face buttons on the Xbox controller, with a softer touch allowing one to barely hit the ball over the net.

In addition to the core volleyball mechanic, the game features a relationship system between the various women on the island. Through gifts and skillful play, players can induce other characters to increase their esteem and positive feelings toward the character being played. A positive relationship with one's partner can translate into better performance during a volleyball match, while strong relationships with the other women leads to opportunities for new partners. Conversely, negative feelings from a partner can lead to missteps on the court, or can lead to gifts being thrown away unopened.

All money carries over between vacations, so that unspent "Zack bucks" can be used by a different character selected on the next play-through. Similarly, all swimsuits acquired by a given character remain with that character for all future play sessions. Since each character has access to a different set of swimsuits at the shop, the majority of suits for each character can only be acquired as gifts. Many of the costumes are very revealing and make the women appear almost nude in some instances. This, coupled with the suggestive poses the women present themselves in (which can be viewed and zoomed in on from almost any angle, as controlled by the player) led to the first Mature rating in the series' history.

While the game is entirely played with Japanese voiceovers, the story cutscenes are played with English and Japanese voiceovers, making this the first game in the series to have English voiceovers.

Source: Wikipedia