PS2 - Sonic Riders (PAL)
PS2 - Sonic Riders (PAL)
Used game for the Sony PlayStation 2 game console.
Available in-game languages are English, German, French, Spanish, Italian. Instruction booklet and cover insert text are English.
Tested, works. In good condition. Disc integrity has been tested with special software and proved to be 100% error free. Case has little damage on the inside. Please refer to pictures for details of condition and contents.
Genre: 3D arcade racing
Number of players: 1-2 (simultaneous)
Product code SLES 53560
Sonic Riders is a 2006 racing video game for the GameCube, PlayStation 2, and Xbox in which the player controls characters from the Sonic the Hedgehog series on hoverboards. In the game's 16 tracks, the player competes against characters—either controlled by computers or other players—in story and battle modes. It was developed by Sonic Team and Now Production, published by Sega, and released in February 2006 in Japan and North America. It was released in Europe the following month and for Windows at the end of the year. A Game Boy Advance version, developed by Backbone Entertainment, was canceled.
The game was produced in commemoration of the Sonic series' 15th anniversary and was the first Sonic racing game since the 1997 Traveller's Tales game Sonic R. Sonic Team wanted to make their own game that was superior to any previous Sonic racing game. It was designed to appeal to fans of Sonic and extreme sports video games; the development team did not take inspiration from any prior games. Sonic Riders was also the last Sonic title produced with the involvement of Yuji Naka, who left Sega shortly after its release.
Sonic Riders was released to mixed reviews, although it did sell well and was branded under the GameCube and PlayStation 2 bestseller lines. Reviewers criticized its gameplay, controls, and design; some praise was directed at the visual style and the sense of speed while racing. Overall, they deemed it a lackluster game—both within the Sonic franchise and the racing game medium—that had its highlights but ultimately fell to its shortcomings. Despite the mixed reviews, two sequels, Sonic Riders: Zero Gravity (2008) and Sonic Free Riders (2010), were developed and released.
Sonic Riders is based around characters racing each other using devices known as "Extreme Gear", anti-gravity-equipped vehicles consisting of hover boards, hover skates, and hover bikes. Players compete to finish three laps around a racetrack before their opponents and complete the race in first place. Each race features up to eight characters competing. A key component of gameplay is the air tank, displayed in the lower right-hand corner of the screen. Air serves as the fuel for Extreme Gear, and is depleted gradually as the race goes on. Characters can also perform a Boost, which will give them a sudden burst of speed at the cost of a significant amount of air. If a player boosts into an opponent, their character will attack and stun the opponent for a brief period. Air is also more quickly spent using techniques like cornering, which allows the player to round sharp turns with ease, and building tension before a jump, which involves using the air to propel the player higher off of ramps. If a player runs out of air, their character will start running on foot; this prevents them from boosting, attacking, cornering easily or using charged jumps. Players can refill their air by performing tricks when jumping off ramps or off opponents' slipstream, with higher-rated tricks sequences restoring more air. Players can also collect rings scattered across the track; collecting a certain number of rings will cause their character to level up for the remainder of the race, increasing the strength of their attacks and extending their maximum air capacity.
Sonic Riders features sixteen playable characters, including guest characters from Nights into Dreams, Space Channel 5, and Super Monkey Ball. Each individual character has different statistics, altering their performance slightly in races, though some characters are restricted from using certain types of Extreme Gear. Characters are divided into one of three classes, each with different abilities: Speed, Power, and Fly. Speed characters can grind on rails, which grants increased speed and air. Power characters can break certain objects, giving the player a boost and additional air. Fly characters can fly through rings, boosting the player further into the course. Each race track features multiple shortcuts that can only be accessed by characters of a specific class. Players can spend the rings they acquire at the in-game shop to purchase new Extreme Gear, each of which possesses unique statistics and properties.
The game includes eight unique areas, each with two track variants, for a total of sixteen tracks. Only five tracks are accessible from the start; the remainder are unlocked through progression in the game's story mode and by winning Gold in both the World Grand Prix tournaments, in which players race through five consecutive tracks and attempt to get the highest overall score. The game's Story Mode is divided into two campaigns, whose events intersect with one another: The "Heroes" story, focusing on Sonic, Tails, and Knuckles; and the "Babylon" story, focusing on the Babylon Rogues, consisting of new characters Jet the Hawk, Wave the Swallow, and Storm the Albatross. In each campaign, players take part in consecutive races with predetermined characters, and must take first place in each race to continue the story. Completing the Heroes campaign unlocks the Babylon campaign, which includes an epilogue in which the two stories converge. Up to four players can also compete in the game's single race and battle modes.