PS1 - Einhänder - Trial Version (NTSC-J)
Used game for the Sony PlayStation 1.
Japanese import, will not play on non-Japanese systems without a converter.
This title was not released for the European PS1.
Please note: as this is a demo / promo version, it may not contain a full game.
In-game language and case inlay text are Japanese.
Tested, works. In near mint condition. Most of the original seal is still present. Disc integrity has been tested with special software and proved to be 100% error free. Please refer to pictures for more details of condition and contents.
Genre: side-scrolling shoot-'em-up
Number of players: 1
Product code SLPM 80164
Einhänder is a scrolling shooter developed by Square for the PlayStation console. It was released in Japan on November 20, 1997 and in North America on May 5, 1998. It was also re-released for the Japanese PlayStation Network on June 25, 2008. The name Einhänder is German and denotes a type of sword that is wielded with one hand, here used to refer to the single manipulator arm possessed by the player's spacecraft.
The game is based on the story of Endymion and Selene and set in a fictional future during a war between the Earth and the Moon. The player is part of the Moon's forces and must invade enemy territories to gather reconnaissance and enemy weapons. The music of the game was composed in electro/techno style by Kenichiro Fukui and was published in Japan as a soundtrack album. The game received positive reviews from critics, who praised its gameplay and graphics, but felt the game's short duration and lack of two-player mode were minor flaws.
Einhänder is a shoot 'em up game of the scrolling shooter subgenre in the tradition of games like Gradius, in which the player controls a fighter spacecraft that must destroy enemy craft in side-scrolling levels. The game's graphics are in "2.5D"; that is in 3D with occasional shifting of camera angles, but with the player's movement restricted to a two-dimensional plane. Pre-rendered full motion videos are used to illustrate pivotal scenes between stages.
The player can choose between multiple difficulty settings and three different models of the "Einhänder" fighter, in addition to two secret ones. The Japanese version also features a difficulty setting called "Free", which grants unlimited continues but disables the score. The player's fighter can move at different speeds and is equipped with a default machine gun as well as a manipulator arm, which is used to collect gunpods left by destroyed enemies. Gunpods have varying amounts of power, ammunition and range, and include cannons, guided missile launchers, aircraft-sized lightsabers and other types of weapons. Gunpods depleted of ammunition are discarded. They can be switched between an overhead and below-the-belly position, causing them to fire at different angles or directions. Most stages have a middle boss and an end boss, which often possess a main core and individual parts that can be destroyed.
The game's score system is based on a multiplier bar and a hit gauge counter. As the player destroys enemy cores, the hit counter increases. Points awarded for destroyed cores are multiplied by the value of the hit counter. The counter decreases when the player stops destroying cores. However, if the multiplier reaches a certain amount it will begin to flash, awarding large point bonuses for any cores destroyed during this short period of time.