PC - Ground Control II: Operation Exodus (BestSeller Series) factory sealed
Factory sealed game for the PC.
In-game language and cover insert text are English.
Still factory sealed. Seal has some damage. Please refer to pictures for details of condition and contents.
Please note: As this is an old PC game compilation, it may not work properly on Windows versions that were developed after this game's release. If the game offers online play, this may not be supported anymore. Activation codes (if applicable) may not be usable anymore, or they may still work at online gaming platforms.
Genre: real-time strategy
Ground Control II: Operation Exodus is a 2004 real-time tactics video game developed by Massive Entertainment. It is a sequel to Ground Control, the award-winning game of the same genre. Much like its predecessor, it features 3D graphics and a fully rotational camera system.
Similar to the first Ground Control, Operation Exodus focuses on combat tactics rather than base construction or managing an economy. However, unlike its purely real-time tactics predecessor, Ground Control II has a resource system called acquisition. Acquisition points are earned through the capturing of victory locations and destruction of enemy forces and allow the player to field units on the battlefield and use the support weapons that are unique to each faction. The game is also significantly faster paced than its predecessor and moves along at a pace similar to real-time strategy games such as Command & Conquer.
The game features a three-sided conflict. However, only two of the factions, the Northern Star Alliance and the Viron Nomads, are actually playable. The Terran Empire is a non-playable faction featured only in the single-player campaign. The two playable sides feature a total of 33 units available. All of these units are deployed onto the battlefield through dropships, much like the deployment procedures of its predecessor. These units include infantry, tanks, infantry fighting vehicles, aircraft, artillery, and static emplacements. Unlike Ground Control, however, unit customization is unavailable; each individual unit features a fixed secondary function.