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Famicom - Senjou no Ookami (Commando, NTSC-J)

€19.50

Famicom - Senjou no Ookami (Commando, NTSC-J)

€19.50

Used game for the Nintendo Famicom game console. 

Japanese import. Will not play on non-Japanese systems without a converter. 

This game was not released for the European NES. In the US this game was released as Commando

In-game language is English. Instruction booklet and box text are Jaopanese. 
Tested, works. In very good condition. Box has some cellotape on the back side. Please refer to pictures for more details of condition and contents.

Genre: top-down shoot-'em-up 
Number of players: 1-2 

JAN 4976219011044

Product code CAP-SJ

Commando, released in Japan as Senjō no Ōkami (Japanese: 戦場の狼, lit. "Wolf of the Battlefield"), is a run and gunvertically scrolling arcade game released in 1985, unrelated to the 1985 film of the same name. Its influence can be seen in various later games in the shooter game genre. Versions were released for various home computers and consoles. The game also appears on Capcom Classics CollectionActivision Anthology, and on the Wii Virtual Console Arcade, as well as Capcom Arcade Cabinet for PlayStation 3 and Xbox 360.

 

Gameplay

The player takes control of a soldier named Super Joe, who starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers.

Super Joe is armed with a sub-machine gun (which has unlimited ammunition) as well as a limited supply of hand grenades. While Joe can fire his gun in any of the eight directions that he faces, his grenades can only be thrown vertically towards the top of the screen, irrespective of the direction Joe is facing. Unlike his submachine gun bullets, grenades can be thrown to clear obstacles, and explosions from well-placed grenades can kill several enemies at once.

At the end of each level, the screen stops, and the player must fight several soldiers streaming from a gate or fortress. They are ordered out by a cowardly officer, who immediately runs away, although shooting him in the back awards the player bonus points. Along the way, one can attempt to free prisoners of war as they are transported across the screen by the enemy.

In the NES version, there is a more powerful machine gun upgrade, as well as "glasses" to let the player view all the hidden bunkers and an unlimited grenade upgrade (the player will lose these upgrades after losing a life).

Extra lives are given at 10,000 points, and per 50,000 scored up to 960,000; thereafter, no more lives.

Source: Wikipedia