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Famicom - Dig Dug II (NTSC-J)


Famicom - Dig Dug II (NTSC-J)


Used game for the Nintendo Famicom game console. 

Japanese import. Will not play on non-Japanese systems without a converter. 

This title was not released for the European NES.
In-game language is English, instruction booklet and box text are Japanese.
Tested, works. In good to very good condition. Please refer to pictures for details of condition and contents. 

Genre: 2D arcade action 
Number of players: 1-2 

JAN 4907892000148

Product code NDDII-4500

Dig Dug II is a 1985 arcade game developed and published by Namco in Japan.



Dig Dug II takes place on an island with an overhead view. The goal is to kill all the enemies. There are two types of enemies: Pookas (round red monsters with goggles), which can kill a player by touching him, and Fygars (dragons), which can kill a player either by touching him or breathing fire on him.

Taizo Hori (the player's character) is armed with two weapons. One is an air pump that can inflate enemies until they burst. The other is a jackhammer, which can be used at "fault lines" on the map to create faults in the ground. If both ends of a system of faults reach the water, the ground surrounded by them will sink into the ocean, killing all creatures on it, including Taizo himself if the player is not careful. The points earned from this depend on how many enemies are killed at once. Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on what remains of the island, which can be eaten for extra points. When only one, two or (on later rounds) three enemies remain on the island, the enemies will head for the edge of the island and jump into the water, killing themselves and ending the round.

Source: Wikipedia