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PC Engine - Space Invaders: Fukkatsu no Hi (NTSC-J) HuCARD


PC Engine - Space Invaders: Fukkatsu no Hi (NTSC-J) HuCARD


Used PC Engine HuCARD game.

Japanese import, will not play on PAL or NTSC TurboGrafX consoles without a converter.

Includes classic and 1990 modes. 

In-game language is a mixture of English and Japanese. Instruction booklet is Japanese. 
Tested, works. Card in very good condition. Instruction booklet and case in good condition. Please refer to pictures for details of condition and contents. 

Genre: 2D shoot-'em-up 
Number of players: 1 

JAN 4988611890134

Product code TP02008

Space Invaders: The Original Game is a 1994 fixed shooter video game developed and published for the Super Famicom in Japan by Taito. Several ports were released for other platforms, including the Sega Saturn and PC Engine CD. The player assumes control of a laser base that must fend off waves of incoming enemies, who march down in formation towards the bottom of the screen. It is the fifth entry in the long-running Space Invaders series, and the second game to be produced for a home platform following the PC Engine remake Fukkatsu no Hi.

The Original Game serves as an updated version of Space Invaders DX, released a year prior for arcades, lacking the “Parody Mode” featured in the latter. The Sega Saturn and PlayStation versions add several new features, such as an arranged soundtrack and a new “Kawaii Mode” featuring more cutesy, cartoonish backdrops. It was produced by Keisuke Kasigawa and composed by Katsuhisa Ishikawa, with Space Invaders creator Tomohiro Nishikado being credited for the original versions. The Original Game was met with a mixed response from critics, most of which felt the game's price point was too high with its large lack of content. It was followed by Space Invaders ‘95 in 1995.



Space Invaders: The Original Game contains an updated version of the original Space Invaders alongside several other additional features. As in the original, the player controls a laser base situated at the bottom of the screen, who must destroy each formation of invaders before they successfully take over Earth. Formations march towards the bottom by moving to the side of the screen and then downward. The laser base can only fire one shot at a time, and must wait before it either collides with an enemy or goes off the screen. The invaders become faster as more are destroyed. Four shields are placed above the player, who can hide behind them for protection from enemy fire; however, the shields become damaged when inflicted with fire from either the invaders or the player. A UFO will occasionally appear towards the top of the screen, which can be shot down for bonus points.

Similar to its predecessor Space Invaders DX, The Original Game allows the player to select from one of four different game types; a black and white monitor, a color monitor, a version that places fake layers of cellophane across the screen to mimic color, and a “reflector” type that features a recreation of the backdrop found in upright Space Invaders machines. A two-player versus mode is also present, where two players compete against each other by destroying endless waves of invaders until the other side’s base is destroyed enough times. Shooting colored invaders causes various effects to occur, such as having the opponent’s invaders descend a level or add an extra row of invaders to their side. The Sega Saturn and PC Engine CD releases add a new mode called “Kawaii Mode”, which replaces the backdrops with cartoony, anime-style characters and an arranged soundtrack, while featuring the same Space Invaders gameplay.

Source: Wikipedia