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SNES - Imperium (NTSC)
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Used Super Nintendo game
US import, will not play on non-US systems without a converter.
Outside of the US this game was released as 'Desert Fighter'.
Game language, instructions and box text are English.
Tested, works. Cartridge in fair to good condition, some discoloration. Instruction booklet in good condition, it is complete and has a code written on the front and back cover. Box in good condition, somewhat creased. Inner cartboard tray in very good condition. Please refer to pictures for details of condition and contents.
Genre: vertical shoot-'em-up
Imperium (Mobile Armoured Dion [機動装甲 ダイオン] in Japan) is a vertical scrolling shooter developed by Jorudan and published by Vic Tokai in 1992 for the Super Nintendo Entertainment System.
Imperium differs from most shooters in many ways. There is no high score counter, but instead an experience points counter is displayed. Players earn experience points by destroying multitudes of enemies and the numbers differ depending on the size of the enemy. Players then earn additional weapons and power-ups for each weapon through a set number of experience points. The player has a five-hit life bar. If a player takes a hit, then whatever weapon they were using when they were hit is down graded by one point. Players can replenish health and any downgraded weapon by earning back experience points. The player also has speed-change control, which they can use to change the speed of their mech to five different levels. The player has no lives. If the player dies, then it's Game Over. However, they can start on the level they died on by using the Continue option that shows up on the main menu after dying. The player can only use the continue option four times.
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