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SNES - Fighter's History w/ poster (NTSC)
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SNES Fighter's History
Used Super Nintendo game
US import, will not work on non-US systems without a converter.
This game was not released for the European SNES.
Game language, poster and box text are English.
Tested, works. Cartridge comes with dust protector and is good to very good condition. Double-sided poster in excellent condition. No instruction booklet. Box in good condition. Inner cartboard tray in very good condition. Please refer to pictures for details of condition and contents.
Genre: 2D fighting
Fighter's History (ファイターズヒストリー Faitāzu Hisutorī) is a series of competitive fighting games that were produced by Data East during the 1990s. The original Fighter's History was first released for the arcades in 1993 and then ported to the Super Nintendo Entertainment System in 1994. Two different sequels were produced: Fighter's History Dynamite (ファイターズヒストリーダイナマイト Faitāzu Hisutorī Dainamaito), known in Europe as Karnov's Revenge, for the Neo Geo in 1994, followed by Fighter's History: Mizoguchi Kiki Ippatsu!! (ファイターズヒストリー 〜溝口危機一髪!!〜 Faitāzu Hisutorī: Mizoguchi Kiki Ippatsu!!, "Mizoguchi's Moment of Crisis!!"), released exclusively in Japan for the Super Famicom in 1995.
The main unique feature of the Fighter's History series is its "weak point system". By repeatedly hitting an opponent's weak point, the player can temporarily stun them once per round, leaving the opponent open for an attack. The location of an opponent's weak spot varies with each character and is usually represented by a specific article of clothing (i.e.: a headband, a vest, a mask).
The original Fighter's History was first released as an arcade game in March 1993. The game uses a six-button control configuration similar to Street Fighter II and its iterations, as well as an alternate version of the first Street Fighter, with three punch buttons and three kick buttons, each for different strength levels (light, medium, and heavy). There are a total of nine playable characters, as well as two non-playable boss characters at the end of the single-player tournament. The final boss and sponsor of the tournament is revealed to be Karnov, the protagonist of the Data East action game of the same name.
In this installment hitting an opponent's weak point will not only stun the opponent, it will also cause the opponent to sustain greater damage when the weak point is repeatedly struck afterward.
The game was ported to the Super Famicom in Japan on May 27, 1994, and for its American counterpart, the Super NES, on August of the same year. The two boss characters, Karnov and Clown, are both playable in the home version through the use of a code.
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