Saturn Creature Shock
Used Sega Saturn game
Japanese import, will not play on non-Japanese systems without a converter.
Game language is Japanese.
Tested, works. Both discs in good to very good condition. Instruction booklet in good condition, it is complete and has no writings inside. Case in fair to good condition, small crack to the back, front inlay has a fold. Please refer to pictures for details of condition and contents.
Genre: first-person shooter
Creature Shock is a 1994 sci-fi first-person shooter game released on the PC and 3DO. The game was developed by Argonaut Games and published by Virgin Interactive. The game was later ported to the PhilipsCD-i, Sega Saturn and PlayStation video game systems. A Jaguar CD port was being made by Argonaut Games, but it was cancelled.
The title was one of the first extensive CD-ROM titles and used full-motion video for both cutscene and interactive portions. As a result, the game spans over a gigabyte in size and over two discs. Gameplay is divided into two portions: an on-rails shoot 'em up portion in which the player pilots a ship through various pre-rendered environments and an adventure-style first-person action portion where players chose between track-based paths at various nodes.
The PC and CD-i versions feature mouse support, and the CD-i version also supports the use of the CD-i light gun. All other versions of the game are compatible with standard controllers only.
The PC and 3DO versions include three FMV exploration levels and two rail shooter levels. The CD-i and PlayStation versions and the Japanese release of the Saturn version contain only the three FMV exploration levels.
Two versions were released for the Saturn: the Japanese release, which is similar to the PlayStation version, and the North American release, which is labeled as a "Special Edition". The Special Edition features slightly enhanced visuals and some options which do not appear in other versions of the game, but its main feature is two exclusive rail shooter levels with polygon graphics. These levels appear in the place of the PC version's two rail shooter levels, but bear no resemblance to them. They have a number of glitches; for instance, level 3 sometimes fails to end when the boss is defeated. Presumably due to space limitations, the Special Edition splits the final level into two levels, one on each disc. Sound disappears at set intervals during cutscenes in both Saturn versions.