PS1 Oddworld: Abe's Oddysee
Used game for the PlayStation 1
In-game language, instruction booklet and back inlay text are English.
Tested, works. Disc in good condition. Instruction booklet in rather poor condition, it has 1 heavily damaged page. Case in excellent condition. Please refer to pictures for details of condition and contents.
Genre: 2D platform
Number of players: 1-2
Oddworld: Abe's Oddysee is a platform video game developed by Oddworld Inhabitants and published by GT Interactive. It was released in 1997 for the PlayStation video game console, DOS and Microsoft Windows in North America, Australia and Europe. The game was released under the title Abe a GoGo (エイブ・ア・ゴーゴー) in Japan for the PlayStation by publisher SoftBank, with a PC version following in 2001. The Game Boy version of Abe's Oddysee, retitled as Oddworld Adventures, was developed by Saffire Corporation and published by GT Interactive in 1998.
The game centers on the titular Abe, a Mudokon slave at the 'RuptureFarms' meat processing factory. When he discovers that he and his fellow Mudokons are to be slaughtered, he decides to escape and liberate as many enslaved Mudokons as he can. The player assumes the role of Abe as he attempts a perilous quest to emancipate his downtrodden people.
Oddworld: Abe's Oddysee was widely acclaimed for having innovative gameplay, good art direction and engaging cut-scenes; however, its steep learning curve and system of saving only at checkpoints, received criticism. It was the first game in the planned five-part Oddworld series, which also includes its direct sequels, Oddworld: Abe's Exoddus, Oddworld: Munch's Oddysee and Oddworld: Stranger's Wrath. A remake titled Oddworld: New 'n' Tasty! was developed by Just Add Water and released through digital distribution in 2014.
Abe's Oddysee is a two-dimensional platform game in which players take control of the character Abe, to travel across separate screens: solving puzzles, navigating obstacles, and avoiding enemies. Abe will die if attacked by an enemy, touched by an obstacle, dropped from too great a height, or even holding a grenade for too long, respawning at the last checkpoint. As well as jumping to navigate areas and crouching to roll under obstacles, Abe can break into a run to jump over large gaps or escape enemies, or tiptoe to avoid disturbing enemies, adding a limited stealth element to the game. Abe can also use throwable objects such as meat, rocks or grenades to bypass enemies or destroy obstacles, though grenades have a timer and, as explained, will blow up Abe if he holds one for too long.
Abe has the ability to telepathically control Sligs (a type of non-player character), but can only use this in safe areas. Flying orbs in certain areas also prevent Abe's telepathy by zapping him. Once Abe successfully possesses a Slig, Abe can use them to attack other enemies and activate mechanisms dangerous to himself, and can then destroy them. Abe's body is immobile and vulnerable whilst possessing someone else, whereas if his host is killed, control will return to Abe's body.
Along the way, the player will encounter other Mudokons that he can rescue. By holding down the GameSpeak button and pressing various commands, Abe can command them to follow him, stay put, and activate mechanisms, as well as praise or scold them. Sometimes Abe will have to go through certain procedures to persuade a certain Mudokon, such as responding to whistles. Mudokons can be rescued by safely leading them past traps and enemies to bird portals, which can be activated by chanting. If the player rescues at least 50 Mudokons during the course of the game, Abe survives the ending.
Throughout the game, Abe is attacked by Sligs, Scrabs, and Paramites. Sligs will shoot on sight, but cannot see through dark areas; Scrabs will attack anyone in their territory; whilst Paramites will attack in packs and become shy alone. Elums are bipedal creatures that Abe can ride and communicate with by GameSpeak, although they will be distracted by dripping honey. Late in the game, Abe gains the ability to transform into a demigod 'Shrykull', which can eviscerate all on-screen enemies. Abe can use this ability once after rescuing a certain amount of Mudokons at the same time.
The game saw its first release on the PlayStation, DOS and Windows on September 19, 1997, on a day dubbed as "Odd Friday" by the developer and publisher; over 500,000 units were originally released worldwide. The Japanese version followed in October.
For the release in Japan, the title of Abe's Oddysee was changed to Abe a GoGo by the publisher SoftBank. Other changes included the art for the "Mudokon Pops!" packaging, which originally consisted of a Mudokon head speared on a stick. Due to undisclosed current events in Japan, the design was changed to a more ambiguous, "happier" image. The design for the protagonist Abe and other Mudokons was also significantly altered. Certain Japanese pressure groups were offended by the Mudokons having four fingers and most of them working in a meat-packing factory, due to a historic Japanese subclass of meat packers who were looked down upon in society. Four fingers, or showing four fingers to another person, came to insinuate the other was a member of the subclass, because it suggested the meat packers who lost fingers at work. Oddworld Inhabitants had to alter the design of Mudokons to three fingers, or else face legal battles and large fines.
Oddworld Inhabitants made the altered designs a permanent feature; subsequent versions of Abe's Oddysee released outside Japan included both the changed packaging and changed Mudokon hand. Future games and media (including New 'n' Tasty!) also recognise these changes as canon, although Abe's Exoddus oddly features four-fingered Mudokon sprites, and scenes from Abe's Oddysee shown in the game were not altered.
The Game Boy port was released as Oddworld Adventures; it was developed by Saffire Corporation and published by GT Interactive in 1998. The game is a significantly cut-down version of Abe's Oddysee, with only a few similar levels and a condensed plot (Abe starts out as a native Mudokon, so the opening levels in RuptureFarms are absent from this version).