Top
N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
  • N64 - Diddy Kong Racing (PAL)
42,50
Product is momenteel niet op voorraad
Voorraad: 0


N64 Diddy Kong Racing
Used Nintendo 64 game


PAL version.
Included is the Advanced Driver's Guide released by Nintendo Magazine.
Available in-game languages (screen text): English, German, French. Instruction booklet and box text in French and Dutch. Advanced Driver's Guide is in English.
Tested, works. Cartridge in excellent condition. Insrtruction booklet in very good condition. Advanced Driver's Manual and box in good condition. 
Please refer to pictures for details of condition and contents.

Genre: 3D arcade racing
Number of players: 1-4 (simultaneous)

Diddy Kong Racing is a racing video game developed and published by Rare for the Nintendo 64. It was first released on 14 November 1997 in Japan, 21 November 1997 in Europe and 24 November 1997 in North America. The game is set in "Timber's Island" and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic pig-wizard antagonist, Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane.

Development of the game began after the release of Killer Instinct 2, and was intended to be a real-time strategy game known as "Wild Cartoon Kingdom" during early stages. As time progressed, the game shifted from a Walt Disney World-influenced racing game to a unique title named "Pro-Am 64", in which Nintendo had no involvement with. Due to the delays of Banjo-Kazooie, Rare felt that they needed a stronger intellectual property to attract a wider audience for a game scheduled to release before Christmas 1997, thus making the decision to revolve a game around the character of Diddy Kong.

Diddy Kong Racing received positive reviews from critics upon release. The graphics, audio and gameplay were the most praised aspects of the game, however minor criticism was directed at its repetitiveness. The game has sold 4.5 million copies since release and stands as the Nintendo 64's sixth best-selling game. A cancelled sequel, Donkey Kong Racing, was in development for the GameCube, however it was abandoned after Microsoft's purchase of Rare for £375 million in 2002. An enhanced remake for the Nintendo DS titled Diddy Kong Racing DS was released worldwide in 2007.


Gameplay

In Diddy Kong Racing, players can choose one of eight characters, who have access to three different vehicles: car, hovercraft and aeroplane. The car is an all-round vehicle, however it is slowest on surfaces such as sand and water. The hovercraft is designed for both sand and water areas but lacks in acceleration and manoeuvrability. The aeroplane is designed to access aerial areas; it is good at acceleration and manoeuvring, however it has the slowest speed. Each racetrack has a set of boosters known as "zippers" that temporarily boost the player's speed, as well as featuring regenerating balloons of various colours that provide power-ups.There are five different types of balloons: red, blue, green, yellow, and rainbow. Red balloons grant missiles to attack racers ahead, blue balloons grant a speed boost, yellow balloons grant shields to protect the player from attacks, green balloons grant deployable traps to delay other racers, and rainbow balloons grant a magnet ability that brings the player closer to the nearest racer. If multiple balloons of the same colour are picked up, the power-up will be upgraded to a more powerful version. A total of two upgrades are available for each balloon. Additionally, racetracks contain non-regenerating bananas that add to speed when they are picked up. A maximum of ten bananas will improve the speed but can also be obtained to prevent other players from gaining speed. If a racer gets hit, two bananas will be deducted.

In "Adventure Mode", players control the racer of their choice to progress through the story. Players begin on Timber's Island, which consists of five interconnected worlds; Dino Domain, Snowflake Mountain, Sherbet Island, Dragon Forest, and Future Fun Land. Each world contains four race tracks, an unlockable battle stage and a race against a boss character. Depending on the race track, players may have a choice of using either a car, hovercraft or aeroplane. Each race track contains boosters to racers that cross them, and balloons of various colours that provide power-ups to racers. If the player defeats Wizpig in Future Fun Land, obtains all amulet pieces and collect all of the gold medals, the player will be able to play in a mode called "Adventure 2". In this mode, all of the balloons change colour to platinum and the tracks are inverted from left to right. The game also features four battle modes which consist of two deathmatch maps, a capture-the-flag-style battle and a mode which involves opponents capturing eggs.


Plot

Timber the Tiger's parents go on holiday and leave their son in charge of the island they live on, leaving him and his friends to organise a race. Their enjoyment is derailed when an evil intergalactic pig-wizard named Wizpig arrives at Timber's Island and attempts to take it over after having conquered his own planet's racetracks. He turns the island's four guardians (Tricky the Triceratops, Bubbler the Octopus, Bluey the Walrus and Smokey the Dragon) into his henchmen. The only solution available to the island's inhabitants is to defeat Wizpig in an elaborate series of races that involve cars, hovercrafts, and aeroplanes. Drumstick the Rooster, the best racer on the island, failed this challenge and was transformed into a frog by Wizpig's black magic.

Timber recruits a team of eight racers: Diddy Kong, the first recruit; Conker the Squirrel and Banjo the Bear, recruited by Diddy; Krunch the Kremling, Diddy's enemy who follows after him; and Tiptup the Turtle, T.T. the Stopwatch, Pipsy the Mouse, and Bumper the Badger, inhabitants of Timber's island. Aided by Taj, an Indian elephant genie residing on the island, they eventually complete all of Wizpig's challenges and confront Wizpig himself to a race and defeat him. Shortly afterwards, Drumstick is turned back into a rooster, and Wizpig leaves for his home planet, Future Fun Land. Fearing that Wizpig would again attempt to invade Timber's Island, the islanders travel to Future Fun Land for a second challenge. When Wizpig loses the second race, the rocket he rides on malfunctions and launches him to the moon. However, an additional cutscene reveals Wizpig's spaceship flying through the sky, unscathed.

Source: Wikipedia

EAN code of Diddy Kong Racing is 045496870232, product code is nus-ndyp-eur.

Artikelnummer: N64-045496870232
Reviews (0)
Type de code over
Stuur naar een vriend
@
@
Type de code over