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FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
  • FDS - Super Mario Bros. 2 (The Lost Levels, NTSC-J)
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FDS Super Mario Bros. 2 (The Lost Levels)
Used Nintendo Famicom Disk System game


Japanese import. Famicom Disk System and Famicom console are required for this game.
Outside of Japan this title is known as Super Mario Bros.: The Lost Levels.
Game language is English.
Tested, works. In good to very good condition. Please refer to pictures for details of condition and contents.

Genre: 2D platform
Number of players: 1

Wikipedia says:
Not to be confused with Super Mario Bros. 2 (Super Mario USA).
Super Mario Bros.: The Lost Levels
Mariobros2japanbox.jpg
Japanese cover art
Developer(s) Nintendo R&D4
Publisher(s) Nintendo
Director(s) Takashi Tezuka
Producer(s) Shigeru Miyamoto
Composer(s) Koji Kondo
Series Super Mario
Engine Super Mario Bros.
Platform(s) Famicom Disk System, Super Nintendo Entertainment System, Game Boy Color
Release date(s)
  • JP: June 3, 1986
Genre(s) Platform, action
Mode(s) Single-player

Super Mario Bros.: The Lost Levels is a 1986 side-scrolling, platformer action game developed and published by Nintendo as the sequel to the 1985 Super Mario Bros.. The games are similar in style and gameplay apart from a large increase in difficulty. Like the original, Mario or Luigi venture to rescue the princess from Bowser. Unlike the original, the game has no two-player option and Luigi is differentiated from his twin plumber brother by having less ground friction and higher jump height. The Lost Levels also introduces setbacks like poison mushroom power-ups, counterproductive level warps, and mid-air wind gusts. The main game has 32 levels across eight worlds, followed by five bonus worlds. A message from the staff in the original Japanese manual explains the setting as being a "parallel world" to the original game.

The Lost Levels was first released in Japan for the Family Computer Disk System as Super Mario Bros. 2 (Japanese: スーパーマリオブラザーズ 2?) on June 3, 1986, following the success of its predecessor. It was developed by Nintendo R&D4, the team led by Mario creator Shigeru Miyamoto. Nintendo of America considered the game too difficult to sell in North America and instead sold a retrofitted version of Japanese game Doki Doki Panic as its Super Mario Bros. 2. The game was not released in North America, and consequently in Europe, until its inclusion (with numerous alterations) on the 1993 Super Nintendo Entertainment System compilation Super Mario All-Stars. It was later ported to the Game Boy Color, Game Boy Advance, and Virtual Console (Wii, Nintendo 3DS, and Wii U).

The game is known for its intense difficulty. Reviewers characterized the game as an extension of the original release, continuing the difficulty progression of its forebear. In this way, some recommended The Lost Levels for those who mastered the original. Video game journalists appreciated the game's challenge in a speedrunning context. The game gave Luigi his first character traits and introduced the poison mushroom power-up, which would be used throughout the Mario franchise. The Lost Levels was the most popular game on the Disk System, for which it sold about 2.5 million copies. In 2014, IGN ranked the game among the bottom of its top 125 Nintendo games.

JAN code of Super Mario Bros. 2 is 4902370500356, product code is fmc-smb.


Artikelnummer: FDS-4902370500356
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