Super Nintendo Classic Mini
NeoGeo Mini International Edition w/ 40 preinstalled games (region free) NEW & SEALED
5% Descuento
SNES - Super Nintendo Classic Mini with *21+100=121* games installed (region free) set 1
10% Descuento
SNES - Super Nintendo Classic Mini with *21+100=121* games installed (region free) set 3
10% Descuento

The console is distributed in three variations, featuring the unique design of the original systems released in Japan, North America, and Europe respectively. While the North American release features an appearance based on the straight-angled grey-and-purple design of the SNES, the Japan and PAL region releases are modelled after the rounded edge Super Famicom design as originally released in these regions.

Internally, the console uses similar hardware as the NES Classic Edition. It uses an Allwinner R16 system on a chip with four ARM Cortex-A7 central processing unit and an ARM Mali 400 MP2 graphics processing unit. It includes 512 MB of flash storage and 256 MB of DDR3 memory.

The system features HDMI display output and two controller ports; two wired SNES controllers are bundled with the system. The controller ports are hidden behind a faux front flap which is designed to appear like the original Super NES controller ports. Similarly to the predecessor's controllers, the Super NES Classic Edition controllers have connectors that can be inserted into the Wii Remote, and be used to play Super NES games on the Wii and Wii U Virtual Console. The Wii's Classic Controller is also compatible with the Super NES Classic Edition.

The console uses the Linux operating system and runs a set of emulators developed by Nintendo's European Research & Development (NERD). These emulators provide the basic compatibility with the Super NES system, and for specific games, chipsets that were included on the cartridges, such as the Super FX chip used for Star Fox.

Nintendo had been criticized for the lack of availability of the NES Classic Edition, of which they sold 2.3 million units between November 2016 and April 2017, having not been prepared for the console's popularity. With the Super NES Classic Edition, Nintendo originally said that although they were prepared to produce significantly more Super NES Classics than NES Classics, they would be halting production at the end of 2017. Due to overwhelming demand, Nintendo changed their plans, with Nintendo of America CEO Reggie Fils-Aimé not only confirming the continued production of the system throughout 2018, but also confirming the return of the NES Classic, which many people were unable to get after people bought masses of them and resold them for much more than their MSRP. Fils-Aimé also discouraged consumers from buying from these scalpers and said there would be plenty stock of both NES and SNES. The Super NES Classic Edition ships with controllers with 5-foot (1.5 m) cables, addressing complaints about the short 3-foot (0.91 m) ones used for the NES Classic.

A means to hack the SNES Classic System to allow users to install additional software onto the unit was discovered by the same user that found the hack for the NES Classic Edition. The hack has more limitations compared to the NES Classic Edition, in that not all SNES games can work due to need to emulate the custom cartridge chipset.


The microconsole contains 21 built-in games. Among these include Star Fox 2, a sequel to Star Fox that had been cancelled near the very end of its development in 1995; while Nintendo had given no official word to the cancellation, developer Dylan Cuthbert said that Nintendo feared how Star Fox 2 would look compared to similar games on the more-advanced PlayStation and Sega Saturn consoles. Players can unlock Star Fox 2 on the SNES Classic upon clearing the first level of Star Fox.

Despite the fact the hardware shells are different, both western editions of the microconsole will feature identical software, and all included games are based on their American localizations running at 60 Hz, similarly to the NES Classic Edition. Consequently, games that originally had different titles in the PAL regions now use the American monikers, such as Contra III: The Alien Wars (originally Super Probotector: Alien Rebels), Star Fox (originally Starwing) and Kirby Super Star(originally Kirby's Fun Pak).

Title Release year Developer Publisher SNES Classic/Mini Super Famicom Mini
Contra III: The Alien Wars 1992 JP/US Konami Konami Yes Yes
Donkey Kong Country 1994 JP/US Rare Nintendo Yes Yes
Final Fantasy VI
(Titled Final Fantasy III outside Japan)
1994 JP/US Square Squaresoft Yes Yes
F-Zero 1990 JP
1991 US
Nintendo Nintendo Yes Yes
Kirby Super Star 1996 JP/US HAL Laboratory Nintendo Yes Yes
The Legend of Zelda: A Link to the Past 1991 JP
1992 US
Nintendo Nintendo Yes Yes
Mega Man X 1993 JP
1994 US
Capcom Capcom Yes Yes
Secret of Mana 1993 JP/US Square Squaresoft Yes Yes
Star Fox 1993 JP/US Nintendo, Argonaut Software Nintendo Yes Yes
Star Fox 2 Previously unreleased Nintendo, Argonaut Software Previously unreleased Yes Yes
Super Ghouls 'n Ghosts 1991 JP/US Capcom Capcom Yes Yes
Super Mario Kart 1992 JP/US Nintendo Nintendo Yes Yes
Super Mario RPG: Legend of the Seven Stars 1996 JP/US Square Nintendo Yes Yes
Super Mario World 1990 JP
1991 US
Nintendo Nintendo Yes Yes
Super Mario World 2: Yoshi's Island 1995 JP/US Nintendo Nintendo Yes Yes
Super Metroid 1994 JP/US Nintendo Nintendo Yes Yes
EarthBound 1995 US Ape, HAL Laboratory Nintendo Yes No
Kirby's Dream Course 1995 US Nintendo, HAL Laboratory Nintendo Yes No
Street Fighter II Turbo: Hyper Fighting 1993 US Capcom Capcom Yes No
Super Castlevania IV 1991 US Konami Konami Yes No
Super Punch-Out!! 1994 US Nintendo Nintendo Yes No
Fire Emblem: Mystery of the Emblem 1994 JP Intelligent Systems Nintendo No Yes
The Legend of the Mystical Ninja 1991 JP Konami Konami No Yes
Panel de Pon 1995 JP Intelligent Systems, Nintendo Nintendo No Yes
Super Soccer 1991 JP Human Entertainment Human Entertainment No Yes
Super Street Fighter II: The New Challengers 1994 JP Capcom Capcom No Yes

Source: Wikipedia